![]() I'm having trouble expressing exactly what is bugging me about it. I'm sure it's a lot more tactical in Multiplayer, when both parties understand the systems involved, but against the AI it seems rather lopsided, because at least the impression I get is that the AI really doesn't understand the systems and can't work with them the same way you can, they only get to shit out more units than you because you are playing deity. Which then leads to the situation where an experienced player such as yourself can take out 16 enemy units with 3 of your own without any losses, and I'll assume that the losses are going to stay this lopsided throughout the coming wars. ![]() less than stellar at managing their positioning. But to me the question then is: How well does the AI handle it?īecause as you laid out, a unit is either nearly invincible or borderline worthless, there is little in between, and as you have shown in the last update, the AI is. Sure, and let me say first, that I haven't played Civ 2. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |